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Health Potions will be your most important item early on in the game when you have no other means to heal yourself apart from rest or special buildings.

Health potions come in many forms but at the start you will mainly be using the composit potions.

  • Composit potion is the most basic potion. As size increases the number of charge increases. Note: Drinking more than one charge at a time would not actually heal you anymore, the effects could even be negative. Each charge heals 50 points.
    • Small
    • Medium
    • Large
  • Hethar potion is a more interesting potion. It heals 10% of the user's health per charge. Depending on how much health the user currently has it can heal great amounts or very little.
    • Large
  • Panar potion is a potion that completely heals the user but slowly poisons him until he rests in a town of finds some other means of cureing himself. Good for sticky situations near the end of a quest but terrible for long quests.
    • Small
  • Luxer potion this potion is based on chance. There is a 50% chance that the user will be healed within one point of full health. There is however a 50% chance the user will be reduced to one health. Some varieties may actually kill the player if he fails to use the potion sucessfully.
    • Medium

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